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[State 2200, ]
type = AssertSpecial
trigger1 = 1
flag = Invisible
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 2200];{̂ɒt
type = BindToRoot
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 2200];U玩̃Xe[gɔ
type = HitOverride
trigger1 = 1
time = -1
attr = SCA,AA,AT,AP
slot = 0
stateno = 1007
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 2200];蔻̃Aj{̂Ɠ
type = ChangeAnim
trigger1 = 1
value = parent,Anim
elem = parent,AnimElemNo(0)
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 2200];^[
type = Turn
trigger1 = Facing != parent,Facing
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 2200];roundstate=2ȊOł͏
type = DestroySelf
trigger1 = roundstate != 2
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

